A GPU Based Polyhedral Particle DEM Transport Code
Presented by Mr. Nicolin GOVENDER on 10 Jul 2014 from 11:10 to 11:30
Type: Oral Presentation
Track: Track G - Theoretical and Computational Physics
Discrete Element (DEM) simulations are useful in a number of engineering disciplines such as mining, agriculture, etc. However the computational cost of discrete methods limits the number and detail of particles that can be simulated in a reasonable time frame without the use of a dedicated CPU cluster. This paper introduces a novel DEM based particle simulation code (BLAZE-DEM) that is capable of simulating millions of particles on a desktop computer utilizing a NVIDIA Kepler Graphical Processor Unit (GPU) via the CUDA programming model. BLAZE-DEM is 4 times faster than any other published code and capable of simulating over 50 million polyhedral particles compared to just 256 thousand by other codes.
Daniel Nico Wilke,University of Pretoria, firstname.lastname@example.org